package zenkml.core {
	import flash.display.Bitmap;
	import flash.display.Sprite;
	import flash.filters.DropShadowFilter;
	import flash.geom.Point;
	
	/**
	 * ...
	 * @author Zszen John
	 */
	public class Pot extends Sprite {
		[Embed(source = '../../../../fd_home/lib/pot.png')]
		private var CLS_pot:Class
		public var point:Point
		public function Pot(point:Point) {
			var pot:Bitmap = new CLS_pot
			pot.x = -pot.width/2
			pot.y = -pot.height/2
			addChild(pot)
			scaleX*=3
			scaleY*=3
			updatePoint(point)
		}
		public function updatePoint(point:Point):void {
			this.point = point
			x = point.x
			y = point.y
		}
	}
}